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Root
First edition, 13th printing
Players: 2-4 players
Playing Time: 60-90 minutes
Age: 14+
Description: Root is a game of woodland might and right. Stalk the woods as one of the Vagabonds, seize the initiative with the Eyrie birds of prey,…
Players: 2-4 players
Playing Time: 60-90 minutes
Age: 14+
Description: Root is a game of woodland might and right. Stalk the woods as one of the Vagabonds, seize the initiative with the Eyrie birds of prey,…
Tags: 14+, 2-4 players, 60 minutes+, Board game, Games, Strategy, Wargames
Londonopoly
First edition
Players: 2-6 players
Playing Time: Traditional or One-Hour Version
Age: 10+
Description: While it’s impossible to include everything, we jammed all the London we could into this box. It’s full of outdoor adventures, family…
Players: 2-6 players
Playing Time: Traditional or One-Hour Version
Age: 10+
Description: While it’s impossible to include everything, we jammed all the London we could into this box. It’s full of outdoor adventures, family…
Tags: 10+, 2-6 players, 60 minutes+, Board game, Games
Seti
First edition
Players: 1-4 players
Playing Time: 40 minutes per player
Age: 14+
Description: By launching probes to investigate nearby planets and moons, directing telescopes to distant star systems, and developing your equipment back on…
Players: 1-4 players
Playing Time: 40 minutes per player
Age: 14+
Description: By launching probes to investigate nearby planets and moons, directing telescopes to distant star systems, and developing your equipment back on…
Escape Room: The Game - Family Edition (Time Travel)
First edition
Players: 3-5 players
Playing Time: 60 minutes
Age: 10+
Description: Feel the thrill and enjoy the mystery of an Escape Room in your own home. In this challenging and unpredictable game, you have to work together to solve…
Players: 3-5 players
Playing Time: 60 minutes
Age: 10+
Description: Feel the thrill and enjoy the mystery of an Escape Room in your own home. In this challenging and unpredictable game, you have to work together to solve…
Tags: 10+, 3-5 players, 60 minutes, Board game, Games
Beyond ableism : a memoir essay
This zine explores Kearney’s personal journey grappling with ableism, beginning with his own internalized attitudes toward disability. It discusses own his experiences of exclusion and prejudice throughout childhood and adolescence, and the…
Vaccinated at the ball : a true story about trusted messengers
This zine "details an effort in Chicago [in 2021] to increase COVID-19 vaccination rates among Black and Latino members of the city’s LGBTQ community."
Mouth music : the words & other works
"Johnny MacRae is a spoken word poet based on the unceded territories of the Musqueam, Tsleil-waututh and Squamish nations." This zine is a compilation of some of his publications.
What's wrong with comic books? (Publication Reprint)
" A reprinted publication from the Advisory Board on Objectionable Publications from the 1950s to 1970s. This board was part of the Alberta Government and was censoring comic books and magazines because they believed that children were being…
Autonomy for the very online (The Finsta Project: Issue 2)
A zine series for youth to understand Big Data issues. This issue is about social media use, online privacy, and how to protect your data online.
Zoom high : orientation : what educational tech knows (The Finsta Project: Issue 3)
It explores how technology is used in education and the importance of providing diverse options for students to interact with and demonstrate their learning
Featured Item
textures of your pandemic experience

A collaborative zine made about the FIMS community experience with the COVID19 pandemic.