The Resistance: Secret Identities - Deduction - Deception

Dublin Core


The Resistance: Secret Identities - Deduction - Deception


Players: 5-10
Playing time: 30 minutes
Age: 13+

Game Objective: The Resistance is a social deduction game with secret identities. Players are either members of the Resistance attempting to overthrow a malignant government, or Spies trying to thwart the Resistance. The Resistance wins the game if three Missions are completed successfully; the Spies win if three Missions fail. The Spies can also win if the Resistance is unable to organize the Mission Team at any point in the game (5 failed votes on a single mission).
A fundamental rule of the game is that players may say anything that they want, at anytime during the game. Discussion, deception, intuition, social interaction and logical deductions are all equally important to winning.

Contents: 10 Character Cards - 10 Mission Cards (5 Success & 5 Failure Cards) - 15 Plot Cards (Cards used in "The Plot Thickens" expansion) - 5 Team Tokens - 20 Vote Tokens (10 Approve & 10 Reject Tokens) - 5 Score Markers (Blue & Red Markers) - 1 Round Marker - 1 Vote Track Marker - 1 Leader Token - 3 Score Tableaus - 1 rule book

Includes the Plot Thickens expansion
QR Codes for a YouTube video rules
Other information:


Game Design: Don Eskridge


Lone Oak Games




Game Development: Travis Worthington


┬ęCopyright 2012 Lone Oak Games, Inc. - Oakland, CA 94610





Game Design: Don Eskridge , “The Resistance: Secret Identities - Deduction - Deception,” Special Collections, accessed July 18, 2024,